Skip to content

AI Dungeon Master

Runs a story-driven game session that remembers player choices.

Intermediate24h1–3 people15/20 fit
TL;DR

Build AI Dungeon Master for tabletop rpg groups in ~24h with 1–3 people. Stack: Next.js + LLM + Realtime DB.

Why it wins: Fun, interactive and audience-friendly.

Build flow

01 · Problem
Groups can’t play when nobody wants to be the game master.
02 · Solution
An AI narrator runs scenes, tracks party state and rolls dice with consistent rules.
03 · Build
  1. 1Game state schema
  2. 2Narrator prompt with state
  3. 3Dice + rules
  4. 4Shared session UI
04 · Demo
Two players make choices → story branches → inventory updates on screen.

MVP checklist

  • Narration
  • Party state tracking
  • Dice rolls
  • Session recap

Tech stack

TechRole
Next.jsFrontend + API routes
LLMLanguage model
Realtime DBLive sync

Related ideas

More Gaming
  • Every guest gets a secret character while an AI narrator runs the mystery

    Intermediate16h1–3
    LLMSocket.IONext.js
    17/20
  • Explain why the engine's best move is best in plain words

    Intermediate14h1
    Chess engineLLMNext.js
    17/20